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Home » Armor » “Active Protection” Speeds Up

“Active Protection” Speeds Up

Armies around the world have been spend­ing a ton of time and money try­ing to fig­ure out how to keep their fight­ing vehi­cles, trucks, and per­son­nel car­ri­ers safe. Better armor is one answer. Another is to stop attacks before they ever hit.
trophy-seequence.gifSeveral of these so-​​called “active pro­tec­tion” sys­tems are mak­ing progress, both here and in Israel. Generally speak­ing, they all work in the same way, Defense News’ Barbara Opall-​​Rome notes:

A radar detects and iden­ti­fies an approach­ing threat.
Target infor­ma­tion is trans­ferred to a kill mech­a­nism.
The kill mech­a­nism destroys the tar­get at a safe dis­tance from the vehicle.

A few weeks back, Trophy, an Israeli active pro­tec­tion set-​​up, went through its first tests on an American Stryker vehi­cle. It’s already being used to pro­tect Israeli tanks against rocket-​​propelled grenades.

[In a] Feb. 28 test… two inert RPGs were fired simul­ta­ne­ously; one would hit the Stryker while the other was inten­tion­ally aimed for a near miss Trophy was able to track the tra­jec­tory, dis­crim­i­nate among the two par­al­lel tar­gets, and deter­mine which one would actu­ally hit the Stryker before selec­tively unleash­ing its lethal coun­ter­mea­sures. The actual method used to destroy the tar­gets is classified.

The Pentagon’s Office of Force Transformation is plan­ning on using Trophy on its Project Sheriff vehi­cles — those exper­i­men­tal per­son­nel car­ri­ers, armed with pain rays and sonic blasters.
Meanwhile, the Army is pur­su­ing its own active pro­tec­tion plans. Its Tank-​​Automotive Research, Development and Engineering Center has been test-​​firing a sys­tem which blasts incom­ing RPGs with foot-​​long frag­men­ta­tion rounds. Raytheon has just been handed a $70 mil­lion con­tract to actively pro­tect the Army’s next-​​generation com­bat vehi­cles. Last month, the com­pany suc­cess­fully demon­strated its “Quick Kill” RPG-​​stopper, eDe­fense notes.

The precision-​​launched weapon employs a tech­nique called “soft launch,” whereby it launches ver­ti­cally from the vehi­cle, pitches over, and is pro­pelled by its rocket motor to the point of inter­cept with the RPG, at which point it fires its war­head. This method pro­vides a com­bat vehi­cle with full hemi­spheric pro­tec­tion from a sin­gle sys­tem, rather than plac­ing a num­ber of them around the sides of the vehi­cle. It also avoids the con­cus­sion and stress that a more tra­di­tional launch method would put on the vehi­cle.
In addi­tion, a vehi­cle equipped with the Quick Kill sys­tem would typ­i­cally carry eight to 16 such rounds that could be launched in a salvo to counter mul­ti­ple RPG attacks.

There are other, more exotic active pro­tec­tion approaches, too. Army-​​funded researchers recently filed a patent to stop attacks with para­chutes. The Brits think they can stop RPGs with mas­sive elec­tri­cal charges. And a Navy-​​backed com­pany, Aoptix Technologies, wants to “apply… high energy light based weapons” to keep RPGs from land­ing.
UPDATE 03/​15/​06 11:50 AM: “Lightly armored vehi­cles such as the Humvee are unlikely ever to get [Quick Kill-​​style] defenses,” says Defense News’ Greg Grant. “The blast pres­sures gen­er­ated when the incom­ing war­head det­o­nates would buckle lightly armored vehicles.”

For lighter vehi­cles, an inno­v­a­tive air bag sys­tem is in devel­op­ment, Army sources said, called the Tactical Vehicle RPG Air-​​bag Protection System, or TRAPS. Made from the same mate­r­ial in auto­mo­tive air bags, they det­o­nate incom­ing RPGs at a dis­tance from the vehi­cle and cush­ion the blast.
The air-​​bag defense is in its final test stages this week, and could begin pro­duc­tion later this year.
Nadeau said its tough to develop an active-​​armor sys­tem that can be used around dis­mounted sol­diers or inno­cent civil­ians. The hard-​​kill defen­sive war­heads launched by the vehi­cle resem­ble huge shot­gun blasts to shred incom­ing pro­jec­tiles, and would prove highly lethal to any­body nearby.
When you put it on a vehi­cle that is going to be around dis­mounted sol­diers, you have to have the abil­ity to turn quad­rants on and off, to avoid the col­lat­eral dam­age, Nadeau said.

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March 13th, 2006 | Armor | 305916 Comments »http://defensetech.org/2006/03/13/active-protection-speeds-up/%22Active+Protection%22+Speeds+Up2006-03-13+05%3A22%3A41david_axe You can skip to the end and leave a response. Pinging is currently not allowed.

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  1. James says:
    March 13, 2006 at 2:03 am

    The Russians have fielded a cou­ple of these sys­tems with mixed results, as I under­stand it. I guess I have a cou­ple of prac­ti­cal objec­tions. First, wouldn’t the radar tend to attract enemy atten­tion, espe­cially if you’re try­ing to hide? Once the fre­quen­cies are known, isn’t it pos­si­ble to build a mis­sile that will home in on the sig­nal itself? And sec­ond, how will nearby infantry feel about the tanks when they find out they might sud­denly start spew­ing sub­mu­ni­tions at any time?

    Reply
  2. Brian says:
    March 13, 2006 at 11:12 am

    First, our vehi­cles aren’t try­ing to hide. This is to pro­tect them as they drive down the mid­dle of the street. Certainly, one could build a mis­sile to home in on the radar these will emit. However, RPGs are direct fire weapons. You aim these by point­ing them at the tar­get. At that point, you’ve already got a visual lock on the tar­get. There’s no rea­son to spend the money for it to lock onto the vehi­cle, espe­cially when the vehicle’s pro­tec­tion sys­tem will fire any­way, tak­ing care of the mis­sile no mat­ter how well it tar­gets. Besides, any addi­tional tar­get­ing equip­ment will add thou­sands of dol­lars of elec­tron­ics to what is the only anti-​​tank sys­tem these peo­ple can really afford.

    Reply
  3. TrustButVerify says:
    March 13, 2006 at 11:18 am

    I think these are some legit con­cerns. It echoes con­cerns folks have been voic­ing since the first ERA came out– what about the poor bloody infantry who are sup­posed to be screen­ing you?
    Fortunately for the grunts, the sys­tem (as described) is a good deal more focused than the old ERA blocks; the odds of Joe Infantryman tak­ing one in the neck are much lower with this sort of pre­ci­sion sys­tem than with sheets of plas­tic explo­sive going off near him.
    The radar-​​homing ques­tion is also a valid one but inas­much as the Stryker is not meant for engag­ing a heavy force (such as would have radar-​​seeking ATGMs, of all things) it is less applic­a­ble.
    Come to think of it, shouldn’t the sys­tem be able to stop the anti-​​radar RPG as eas­ily as nor­mal RPGs?
    This one will bear watch­ing in any event.

    Reply
  4. Noah Shachtman says:
    March 13, 2006 at 11:19 am

    Good point, DCL. And what hap­pens when one of these inter­cep­tors goes astray, and takes out the wrong Iraqis?
    There are some less-​​lethal active pro­tec­tion schemes being con­sid­ered, as well — using things like nets to throw an RPG’s course off. Maybe they’ll turn out to be a more sen­si­ble alter­na­tive.
    nms

    Reply
  5. David Hambling says:
    March 13, 2006 at 3:35 pm

    The prin­ci­ple is sound enough, the ques­tion is if it can be made to work in prac­tice.
    Abrams armor is excel­lent, but the vehi­cle is still vul­ner­a­ble to RPGs because of weak spots. Active armor may also have blind spots or other lim­i­ta­tions.
    If it can be trig­gered by the bad guys at will, this could have hor­rific results. A vehi­cle passes by a school­yard when the active defense sys­tem fires…who are the locals going to blame for the casu­al­ties?
    Could be very use­ful, but some­one is going to have to think very care­fully about this.
    Incidentally, I have even seen one firm’s plans for active body armour which throws out lit­tle Kevlar airbags which can slow and deflect bul­lets. Just don’t be stand­ing next to the wearer.

    Reply
  6. Jombs says:
    March 13, 2006 at 4:34 pm

    Boooo ! I had dibs on this idea back dur­ing my fresh­man year in col­lege (02′). hehe, o’well
    “http://​www​.andrew​.cmu​.edu/​u​s​e​r​/​j​w​i​l​l​i​a​m​/​p​e​r​s​p​r​o​j​/​i​n​d​e​x​.​htm“
    haha, my “detailed abstract” is worded almost exactly the same except for the device name of course. I knew those defense con­trac­tors were to inter­ested in my idea dur­ing my inter­views :
    ” The Trophy sys­tem has three ele­ments pro­vid­ing Threat Detection and Tracking, Launching and Intercept func­tions. The Threat Detection and Warning sub­sys­tem con­sists of sev­eral sen­sors, includ­ing flat-​​panel radars, placed at strate­gic loca­tions around the pro­tected vehi­cle, to pro­vide full hemi­spher­i­cal coverage.”

    Reply
  7. oz says:
    March 13, 2006 at 6:19 pm

    “And we have to make sure that if some­one throws a rock, or a bird flies by, that it doesn’t go off.“
    I’d be more wor­ried if some­one threw some­thing like a beer can. Being metal­lic I would assume it would be pretty hard to difer­en­ci­ate between an incom­ing RPG and a can of Fourex.
    Using muni­tions that fire out of the AFV is stu­pid, both in terms of pos­si­ble friendly casu­al­ties (as James pointed out) and civil­ian casu­al­ties.
    To me, the British are on the right track.

    Reply
  8. James says:
    March 13, 2006 at 6:49 pm

    Well, I guess to be more clear I would say that the Army would be very sur­prised to hear that are never expected to lay in ambush again. Camouflaging vehi­cles has been a stan­dard tac­tic since…forever. If the radar emis­sions give them away that’s a down­side. And my con­cern would be indi­rect fire weapons lobbed in the gen­eral direc­tion of the vehi­cles would be able to home in on the radars. Being able to kill flies is good, but not if you attract a swarm of them doing it.
    But chas­ing away the pro­tect­ing infantry is prob­a­bly the worst dan­ger. Then you really will be more vul­ner­a­ble to enemy infantry with short-​​range rockets.

    Reply
  9. Alex says:
    March 14, 2006 at 1:56 am

    As men­tioned, Russians have been play­ing along with it since the 70s. Drozd sytem was effec­tive in Afganistan but tended to pump the sup­port squads full of ball bear­ings. The Arena sys­tem is sup­poused to be even more effec­tive, but the friendly fire prob­lems remain.
    http://​armor​.kiev​.ua/​f​o​f​a​n​o​v​/​T​a​n​k​s​/​E​Q​P​/​a​r​e​n​a​.​h​tml
    Description & Videos for Arena

    Reply
  10. Andrej says:
    April 4, 2006 at 4:16 am

    1.Well, for some rea­son the arti­cle does not men­tion that Russian were the first to develop active pro­tec­tion sys­tems years ago (Drozd 1 and 2 and Arena). (Or copied it, as this site appear­ently claims for any Russian equip­ment). Although, there does not seem to be any fur­ther devel­op­ment in the past years.
    2. Diferentiating “beer cans” (as one reader com­mented) and ATGM or RPGs is extremly!!! easy. It is much harder to disin­guish between hits and near misses (not to men­tion the dif­fi­culty if the vehi­cle is mov­ing).
    3. The prob­lem in defeat­ing such a sys­tem is not of guid­ing a mis­sile to the tank (some of you men­tion using vehi­cles radar-​​pointless since a prop­erly designed sys­tem will shoot down the mis­sile be it pas­sive radar guided or whot­sever).
    However their is always the pos­si­bil­ity of destroy­ing sensors/​protective muni­tions with some other type of weapon (AHEAD?)- but any­way this makes an opo­nent have to over­come another major bar­rier in defeat­ing the armored vehicle).There is no 100% proetction.

    Reply

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