<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Robot Rules of War</title> <atom:link href="http://defensetech.org/2007/04/13/robot-rules-of-war/feed/" rel="self" type="application/rss+xml" /><link>http://defensetech.org/2007/04/13/robot-rules-of-war/</link> <description>The Future of the Military, Law Enforcement and National Security</description> <lastBuildDate>Fri, 10 Feb 2012 04:44:53 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: dofus kamas</title><link>http://defensetech.org/2007/04/13/robot-rules-of-war/#comment-159525</link> <dc:creator>dofus kamas</dc:creator> <pubDate>Wed, 13 Aug 2008 08:08:00 +0000</pubDate> <guid isPermaLink="false">http://deftech.usmilblog.com/?p=2451#comment-159525</guid> <description>Because of the game, we understand with each other, unknowingly, play with you in the dofus already have more than one year, in the year we experience many things, together with you I was very happy, together with you, I earn many dofus kamas, I think we will together play forever, but I was wrong, until one day you tell me that you will left and said goodbye to me. </description> <content:encoded><![CDATA[<p>Because of the game, we understand with each other, unknowingly, play with you in the dofus already have more than one year, in the year we experience many things, together with you I was very happy, together with you, I earn many dofus kamas, I think we will together play forever, but I was wrong, until one day you tell me that you will left and said goodbye to me.</p> ]]></content:encoded> </item> <item><title>By: Archlord gold</title><link>http://defensetech.org/2007/04/13/robot-rules-of-war/#comment-159523</link> <dc:creator>Archlord gold</dc:creator> <pubDate>Wed, 13 Aug 2008 08:02:59 +0000</pubDate> <guid isPermaLink="false">http://deftech.usmilblog.com/?p=2451#comment-159523</guid> <description>If you think that play game was important that have you thought about your parents? I want to say that when you played game that you do not forget your parents and friends. When you used your parents give your money to buy the Archlord gold, did you thought that money was your parents</description> <content:encoded><![CDATA[<p>If you think that play game was important that have you thought about your parents? I want to say that when you played game that you do not forget your parents and friends. When you used your parents give your money to buy the Archlord gold, did you thought that money was your parents</p> ]]></content:encoded> </item> <item><title>By: 2moons gold</title><link>http://defensetech.org/2007/04/13/robot-rules-of-war/#comment-159522</link> <dc:creator>2moons gold</dc:creator> <pubDate>Wed, 13 Aug 2008 07:59:00 +0000</pubDate> <guid isPermaLink="false">http://deftech.usmilblog.com/?p=2451#comment-159522</guid> <description>in the game there are many players do not have diathesis, can be said that there were very bored, they often like to ask something about the players looks like, family, and in the game can earn how much 2moons gold, I do not know these people are playing the game or game play them. </description> <content:encoded><![CDATA[<p>in the game there are many players do not have diathesis, can be said that there were very bored, they often like to ask something about the players looks like, family, and in the game can earn how much 2moons gold, I do not know these people are playing the game or game play them.</p> ]]></content:encoded> </item> <item><title>By: 2moons gold</title><link>http://defensetech.org/2007/04/13/robot-rules-of-war/#comment-159521</link> <dc:creator>2moons gold</dc:creator> <pubDate>Wed, 13 Aug 2008 07:58:31 +0000</pubDate> <guid isPermaLink="false">http://deftech.usmilblog.com/?p=2451#comment-159521</guid> <description>in the game there are many players do not have diathesis, can be said that there were very bored, they often like to ask something about the players looks like, family, and in the game can earn how much 2moons gold, I do not know these people are playing the game or game play them. </description> <content:encoded><![CDATA[<p>in the game there are many players do not have diathesis, can be said that there were very bored, they often like to ask something about the players looks like, family, and in the game can earn how much 2moons gold, I do not know these people are playing the game or game play them.</p> ]]></content:encoded> </item> <item><title>By: 2moons dil</title><link>http://defensetech.org/2007/04/13/robot-rules-of-war/#comment-159520</link> <dc:creator>2moons dil</dc:creator> <pubDate>Wed, 13 Aug 2008 07:55:45 +0000</pubDate> <guid isPermaLink="false">http://deftech.usmilblog.com/?p=2451#comment-159520</guid> <description>All things are the memories, before all things have been imprinted in my mind, the friends all have left the 2moons, sometimes before when the sleeping I often think of the previous screen, together with friends upgrade, earn the 2moons dil and together play with friends, playing now I also feeling some tired </description> <content:encoded><![CDATA[<p>All things are the memories, before all things have been imprinted in my mind, the friends all have left the 2moons, sometimes before when the sleeping I often think of the previous screen, together with friends upgrade, earn the 2moons dil and together play with friends, playing now I also feeling some tired</p> ]]></content:encoded> </item> <item><title>By: cheap zeny</title><link>http://defensetech.org/2007/04/13/robot-rules-of-war/#comment-159516</link> <dc:creator>cheap zeny</dc:creator> <pubDate>Sat, 02 Aug 2008 08:22:56 +0000</pubDate> <guid isPermaLink="false">http://deftech.usmilblog.com/?p=2451#comment-159516</guid> <description>But, slowly, we are all the reasons more and more distant from the RO, RO to leave the distance we have much more. I am a lot busier than before, not like before, often on the line. Although sometimes he also give me a little cheap zeny, but I l know that there are misunderstandings between us, and increasingly deep. </description> <content:encoded><![CDATA[<p>But, slowly, we are all the reasons more and more distant from the RO, RO to leave the distance we have much more. I am a lot busier than before, not like before, often on the line. Although sometimes he also give me a little cheap zeny, but I l know that there are misunderstandings between us, and increasingly deep.</p> ]]></content:encoded> </item> <item><title>By: Eangel</title><link>http://defensetech.org/2007/04/13/robot-rules-of-war/#comment-159515</link> <dc:creator>Eangel</dc:creator> <pubDate>Fri, 18 Apr 2008 06:33:11 +0000</pubDate> <guid isPermaLink="false">http://deftech.usmilblog.com/?p=2451#comment-159515</guid> <description>You fools. Sooner or later Asia will deploy these kind of robots over american soil and just imagine that. You just can&#039;t see it coming; open your eyes. </description> <content:encoded><![CDATA[<p>You fools. Sooner or later Asia will deploy these kind of robots over american soil and just imagine that. You just can’t see it coming; open your eyes.</p> ]]></content:encoded> </item> <item><title>By: all-tec</title><link>http://defensetech.org/2007/04/13/robot-rules-of-war/#comment-27839</link> <dc:creator>all-tec</dc:creator> <pubDate>Fri, 21 Sep 2007 12:36:34 +0000</pubDate> <guid isPermaLink="false">http://deftech.usmilblog.com/?p=2451#comment-27839</guid> <description>Ok a killer robot.. so in a REAL war not the crap thats going on in Iraq ( thats no way near a actual war people.) So in  a real war we send in these robots to fight.. and the enemy will not be stupid why would the send flesh and blood against them they would send there own robots Right.. now in this case the only people hurt are the innocent civilians.. now if we are going to fight like this people might as well fight wars between nations using street fighter 2.  !!! </description> <content:encoded><![CDATA[<p>Ok a killer robot..<br /> so in a REAL war not the crap thats going on in Iraq ( thats no way near a actual war people.)<br /> So in  a real war we send in these robots to fight.. and the enemy will not be stupid why would the send flesh and blood against them they would send there own robots Right..<br /> now in this case the only people hurt are the innocent civilians.. now if we are going to fight like this people might as well fight wars between nations using street fighter 2.  !!!</p> ]]></content:encoded> </item> <item><title>By: toby</title><link>http://defensetech.org/2007/04/13/robot-rules-of-war/#comment-159513</link> <dc:creator>toby</dc:creator> <pubDate>Sun, 22 Apr 2007 01:53:02 +0000</pubDate> <guid isPermaLink="false">http://deftech.usmilblog.com/?p=2451#comment-159513</guid> <description>ok, but what about child soldiers ?  the machine obviously doesn&#039;t make distinction over that. </description> <content:encoded><![CDATA[<p>ok, but what about child soldiers ?  the machine obviously doesn’t make distinction over that.</p> ]]></content:encoded> </item> <item><title>By: Eric</title><link>http://defensetech.org/2007/04/13/robot-rules-of-war/#comment-159512</link> <dc:creator>Eric</dc:creator> <pubDate>Sat, 21 Apr 2007 14:12:05 +0000</pubDate> <guid isPermaLink="false">http://deftech.usmilblog.com/?p=2451#comment-159512</guid> <description>So an enemy combatant brandishing an AK becomes collateral damage, who cares? In a combat zone, those that carry guns would be combatants and just as likely to die from the pull of a trigger by a human or a machine. If it can be made efficient and accurate, why not save my troops from dying. As Patton said, &quot;</description> <content:encoded><![CDATA[<p>So an enemy combatant brandishing an AK becomes collateral damage, who cares? In a combat zone, those that carry guns would be combatants and just as likely to die from the pull of a trigger by a human or a machine. If it can be made efficient and accurate, why not save my troops from dying.<br /> As Patton said, ”</p> ]]></content:encoded> </item> </channel> </rss>
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